New Feature Discussion: Player Age & Starting Game Date
Thursday, February 28th, 2008Learn To Be Rich is more than just a game, and sophisticated economic model. It’s a teaching tool. In fact, there is much research that supports the idea that games are among the best teaching tools. If a student can explore concepts in a hands-on manner, the lessons are learned on a fundamentally deeper level.
This is an important area on which to focus. In fact, I believe this is a topic that should be explored periodically throughout the game’s development.
One way to increase immersion is to enhance the player’s identification with the game. Video games made a revolutionary move in this regard with the introduction of the 1st person 3d perspective. While that technique isn’t pertinent to Learn To Be Rich, there are many other methods we could employ.
A thought that has been going through my mind as I play is that I compare the game timeline to my personal financial goals. I find myself asking questions as I play, such as:
- How long does it take me to acquire my first property in the game?
- Is that similar to my real life experience?
- How long to acquire my 10th property in the game?
- What issues do I have to face in the game to get to that level?
- What can I learn from this exercise?
- Should I change my plan of attack in real life?
So, the question (or meta-question rather) I have now is, how do we enhance that learning and reflective experience?
The first idea that has come to me is to simply set a couple variables at the beginning when starting a new game: Starting date & Starting Player Age.
My theory is that to incorporate these concepts would allow for something more tangible and personal than simply the turn number. This would enable players to input their own age, for instance. I believe that seeing the age of their in-game character displayed would greatly increase the tendency to compare the game with “real life”.
Additionally, I like turn number, and would like to see that preserved, perhaps next to or underneath the current game date. From a longterm strategy point of view, seeing: Turn: 1,545 of 2,444 Turns (that’s a working lifetime) as valuable as mentally I estimate that’s a little more than halfway through the game.
Starting date might be less useful, actually. My thinking was that if a player had been investing in real estate for the past 3 years, then they could have the game start in 2005 and so more easily compare in game performance to performance in real life.
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